AI Insights · Timothy · July 2023
Top 5 Third Person Games in Lebanon Q2 2023
Explore the performance of the top 5 third-person games in Lebanon during Q2 2023, including weekly downloads, revenue, and active user trends.
During the second quarter of 2023, the top 5 third-person games in Lebanon demonstrated varying levels of success across downloads, revenue, and active users. Below, we dive into the performance metrics for these games, based on data from Sensor Tower.
PUBG MOBILE
PUBG MOBILE from Tencent Mobile International Limited saw a consistent performance in weekly downloads, peaking at 12.5K in mid-April and stabilizing around 10.2K by the end of June. Weekly revenue fluctuated, reaching a high of approximately $3.6K in early April and ending the quarter around $1.8K. Active users showed a solid upward trend, growing from 300K at the start of the quarter to nearly 374K by the end of June.
Left to Survive: Zombie Games
Left to Survive: Zombie Games from MY.GAMES B.V. experienced a mixed quarter. Weekly revenue showed significant peaks, such as $923 in late May, but also had lows like $70 in early April. Downloads were relatively low, with a notable decline from 830 in late March to 117 by the end of June. Active users followed a similar downward trend, dropping from 2.9K in late March to about 1.4K at the end of June.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had a stable performance in Lebanon. Weekly downloads peaked at 1.6K in early April and remained around 916 by the end of June. Revenue trends showed variability, with highs such as $671 in early April and a low of $128 in mid-May. Active users remained strong, growing from 8.8K at the start of the quarter to 10.7K by the end of June.
War Robots Multiplayer Battles
War Robots Multiplayer Battles from MY.GAMES B.V. experienced stable performance metrics. Weekly downloads fluctuated, peaking at 1.5K in late March and dropping to 793 by the end of June. Revenue saw a gradual increase, reaching a peak of $579 in late June. Active users maintained a steady range, starting at 6.5K in late March and ending at 6.1K by late June.
Stumble Guys
Stumble Guys by Scopely, Inc. showed consistent performance metrics. Weekly downloads fluctuated, peaking at 2.9K in late April and stabilizing around 1.7K by late June. Revenue saw highs of around $597 in mid-April and ended the quarter at approximately $388. Active users remained relatively stable, starting at 18.8K in late March and ending at 14.9K by late June.
For more detailed insights and data, visit Sensor Tower.